Have Dog, Will Travel

David Sims

The Atlantic

2015-11-10

“For a game so mammoth, Fallout 4 is deceptively simple in its opening: You emerge from your shelter, pistol in hand, a singular mission in mind. Then it does everything it can to derail you from your original goal by offering you distraction upon distraction. The joy is discovering that each distraction offers its own thrills and achievements; the pain is realizing the amount of time it would take to accomplish everything of interest in a world this large. But that’s something about video games that has never changed since their invention: In the best of them, joy and pain always go hand in hand.”


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