Jaquaying for Fun and Profit

Justin Alexander

The Alexandrian

2023-03-12

“The particular revisions I’ve made simply struck me as either the most interesting or the most appropriate or both.”

“But the point of performing this revision on Keep of the Shadowfell is not only to salvage another aspect of this adventure. My primary goal is to demonstrate how easy it is to implement these techniques in your own dungeons. If we can take an existing, linear dungeon and fundamentally transform it in just a couple of minutes using a handful of jaquaying techniques, then the effect can be even more dramatic if we were to design a dungeon from the ground-up using those techniques.”

“Earlier in this series, I listed a dozen jaquaying techniques. Next time you’re designing a dungeon, don’t feel like you need to cram ‘em all in there. Instead, pick one of them and try to explore it in as many ways as possible while you’re designing the dungeon. (If you want a more focused experience, follow Jaquays’ example and try to narrow your design theme down to a specific variant of one technique – just like multi-level caverns are a specific form of unusual level connectors.)”

“Jaquaying your dungeon is easy. It’s also fun. And this applies to both the designing of the dungeon and the playing of the dungeon. Nothing is more exciting for me as a GM than to sit down at the table and know that I’m going to be just as surprised by my players as I hope that my players will be by me.”


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